- Online and distance learning, Education psychology,
- Education technology,
- Intelligent and Interactive Technologies in an Educational Context,
- Collaborative Learning in Online Environments,
- Models of Teaching and Learning,
- Evaluation on learning and teaching,
- Simulation on learning and teaching,
- Inequity and inequality in education.
[Regular]"The Design and Development of Virtual, Augmented and Mixed Reality Based Applications for Art Appreciation and Sports Simulation" by Jonathan DL. Casano
July 31 (CDT) 10:00 AM-10:30 AM
July 31 (BJT) 11:00 PM-11:30 PMJuly 31 (CET) 5:00 PM-5:30 PM
Eric Cesar E. Vidal, and Jayzon Ty
Presenter: Jonathan DL. Casano
This paper reports the three papers published as inspired by the use of the HoloLens 1, the world's first fully untethered and head-mounted holographic computer. First, a custom Hand Gesture Recognition (HGR) framework for smartphones named AR Mobile Device Gestures (AMDG) was created. Through a usability test, this framework was shown to be comparable to the HoloLens 1 HGR despite the limitations of hand-held HGR. Second, AMDG was used to support the creation of a basketball simulator that accurately mimics the real-world performance of basketball moves such as throwing and shooting. This basketball simulator was developed simultaneously for both VR/AR headsets and hand-held devices. Lastly, a 'Slow Art' experience that runs on the HoloLens 1 was designed and developed for a painting by Rodel Tapaya called Earthly Desires. This experience consists of revealing the contents of the painting part-by-part as guided by the narrative created by the artist himself coupled with story enhancing audio landscapes and animation.